San Francisco Rush 2049

San Francisco Rush 2049
Arcade flyer
Developer(s)
Atari Games
  • Arcade
    • WW: Atari Games
    Dreamcast, Nintendo 64 Game Boy Color
Publisher(s)
Atari Games
  • Arcade
    • WW: Atari Games
    Consoles
Producer(s)John Ray
Designer(s)Ed Logg (home versions)
Programmer(s)Chris Emsen (GBC)
Artist(s)Thomas Fessler (GBC)
Composer(s)Mike Henry
Barry Leitch
SeriesRush
Platform(s)Arcade
Nintendo 64
Game Boy Color
Dreamcast
ReleaseArcade
  • NA: September 1999
Dreamcast, Game Boy Color, Nintendo 64
  • NA: September 6, 2000
  • PAL: November 17, 2000 (DC, N64)
  • PAL: December 1, 2000 (GBC)
Microsoft Windows
  • NA: February 17, 2006
  • PAL: March 17, 2006
Genre(s)Racing
Mode(s)Single-player, multiplayer
Arcade system3dfx Voodoo 3
Quantum3D

San Francisco Rush 2049 is a 1999 racing video game developed and manufactured by Atari Games for arcades, later ported to home systems. It is the third game in the Rush series as the sequel to San Francisco Rush: Extreme Racing and Rush 2: Extreme Racing USA as well as the last to be set in the city of San Francisco. An updated version with fixes and more tracks was later released subtitled Tournament Edition. The game was notably also the last coin-op title rooted to the original Atari arcade business and Atari brand, 27 years after Pong.

The game was ported to the Nintendo 64, Game Boy Color, and Dreamcast starting in September 2000 under the Midway Games West label, which Midway Games had replaced the Atari Games name with. The Dreamcast version was later re-released as part of Midway Arcade Treasures 3 for the PlayStation 2, Xbox, and GameCube and later for Microsoft Windows as part of Midway Arcade Treasures Deluxe Edition. A sequel, Hot Rod Rebels, was under development but cancelled. The next entry in the series would be L.A. Rush in 2005, which would not be set in the city of San Francisco.