Papo & Yo
| Papo & Yo | |
|---|---|
| Developer(s) | Minority Media |
| Publisher(s) | Minority Media |
| Designer(s) | Vander Caballero |
| Composer(s) | Brian D'Oliveira |
| Engine | Unreal Engine 3 |
| Platform(s) | PlayStation 3, Microsoft Windows, OS X, Linux |
| Release | |
| Genre(s) | Adventure, puzzle |
| Mode(s) | Single-player |
Papo & Yo is an adventure video game developed and published by Minority Media for the PlayStation 3. It was originally released on August 14, 2012 on the PlayStation Network and since April 18, 2013 on Microsoft Windows through Steam. It was released on January 7, 2014 on OS X and Linux through the Humble Indie Bundle X, and on July 1, 2015 via Steam. The game involves a young Brazilian boy Quico who, while hiding from his abusive, alcoholic father, finds himself taken to a dream-like favela, and meeting a normally docile creature, Monster. The player, as Quico, can interact with Monster and manipulate the buildings of the favela in unique ways, such as by stacking individual shacks on each other, to complete puzzles and progress in the game. Papo & Yo was designed by Vander Caballero, who created the story based on his own past in dealing with an abusive, alcoholic father.