Looney Tunes: Duck Amuck
| Looney Tunes: Duck Amuck | |
|---|---|
| Developer(s) | WayForward Technologies |
| Publisher(s) | Warner Bros. Interactive Entertainment |
| Director(s) | Rob Buchanan |
| Producer(s) | Jeff Pomegranate |
| Designer(s) | Rob Buchanan Michael Herbster Sean Velasco Chris Anderson |
| Programmer(s) | David Wright |
| Artist(s) | Pablo Ruvalcaba |
| Writer(s) | Luke Brookshier |
| Composer(s) | Adam DiTroia |
| Platform(s) | Nintendo DS |
| Release | |
| Genre(s) | Platformer, minigame |
| Mode(s) | Single-player, multiplayer |
Looney Tunes: Duck Amuck is a minigame compilation video game developed by WayForward Technologies and published by Warner Bros. Interactive Entertainment for the Nintendo DS. In North America and Europe, it was released as a companion game to Looney Tunes: Acme Arsenal, made available on the same day for consoles.
Like the cartoon short it is based on, Duck Amuck, it involves an external entity (in this case the player) manipulating Daffy Duck's environment.