Lode Runner's Rescue

Lode Runner's Rescue
Publisher(s)Synapse Software
Designer(s)Joshua Scholar
Platform(s)Commodore 64, Atari 8-bit
Release
Genre(s)Action
Mode(s)Single-player

Lode Runner's Rescue is a 1985 action game developed by Joshua Scholar for the Commodore 64 and Atari 8-bit computers as a follow-up to Doug Smiths's Lode Runner. Lode Runner was published by Broderbund, but the sequel was published under the Synapse Software name, a company acquired by Broderbund in 1984. Lode Runner's Rescue uses isometric projection to give a 3D feel.