Gain Ground
| Gain Ground | |
|---|---|
| Developer(s) | Sega Sanritsu (Genesis, Master System) |
| Publisher(s) | Sega Renovation Products (Genesis) |
| Designer(s) | Mac Austin Yang Watt |
| Programmer(s) | Yoshiki Ōoka |
| Artist(s) | Max Nelson |
| Composer(s) | Y.T. Katsuhiro Hayashi |
| Platform(s) | Arcade, Master System, Mega Drive/Genesis, TurboGrafx-CD |
| Release | Arcade
|
| Genre(s) | Action, strategy |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Sega System 24 |
Gain Ground is an action game with strategy elements released as an arcade video game by Sega in 1988. It was ported to the Master System, Mega Drive/Genesis, and TurboGrafx-CD.