Airline Tycoon
| Airline Tycoon | |
|---|---|
| Developer(s) | Spellbound Entertainment |
| Publisher(s) | Infogrames Deutschland First Class and Evolution releases Monte Cristo Deluxe (Windows) Spellbound Entertainment Deluxe (other platforms) RuneSoft |
| Designer(s) | Armin Gessert |
| Platform(s) | Windows, Mac OS X, MorphOS, Linux, ZETA, iOS, Android |
| Release | Original: August 1998 First Class: January 22, 2001 Evolution: September 17, 2002 Deluxe: October 5, 2003 |
| Genre(s) | Business simulation game |
| Mode(s) | Single-player, multiplayer |
Airline Tycoon is a business simulation game by Thomas Holz and Robert Kleinert, in which the player must successfully manage an airline. The original was developed by Spellbound Entertainment, and published by Infogrames Deutschland, but the succeeding versions were published by a variety of publishers.
The original Airline Tycoon was created for Windows, but the later Deluxe version was also ported to Linux, Mac OS X, MorphOS, ZETA, iOS and Android.
Like other "tycoon" computer games, the objective of the game is to become a tycoon, and in this case, an "Airline Tycoon". This is achieved through the balance of income and expenditures.