Airline Tycoon

Airline Tycoon
Developer(s)Spellbound Entertainment
Publisher(s)Infogrames Deutschland
First Class and Evolution releases
Monte Cristo
Deluxe (Windows)
Spellbound Entertainment
Deluxe (other platforms)
RuneSoft
Designer(s)Armin Gessert
Platform(s)Windows, Mac OS X, MorphOS, Linux, ZETA, iOS, Android
ReleaseOriginal: August 1998
First Class: January 22, 2001
Evolution: September 17, 2002
Deluxe: October 5, 2003
Genre(s)Business simulation game
Mode(s)Single-player, multiplayer

Airline Tycoon is a business simulation game by Thomas Holz and Robert Kleinert, in which the player must successfully manage an airline. The original was developed by Spellbound Entertainment, and published by Infogrames Deutschland, but the succeeding versions were published by a variety of publishers.

The original Airline Tycoon was created for Windows, but the later Deluxe version was also ported to Linux, Mac OS X, MorphOS, ZETA, iOS and Android.

Like other "tycoon" computer games, the objective of the game is to become a tycoon, and in this case, an "Airline Tycoon". This is achieved through the balance of income and expenditures.